Webxtend

Something that I don't think many web developers and extension developers seem to be picking up on, but yet some are, is what I'm calling webxtending, which is providing APIs that allow their users to extend their website/webapp or extension with a browser extension. To illustrate this idea take the Gmail-Greasemonkey API, this is a front-end JS API that a user script can easily access to be notified of Gmail's custom events, change state variables, and perform actions with the Gmail interface (afaik the api used to work, and some parts do not work at the moment). This was a wonderful idea because it allowed user script authors to save a lot of development time, also maintenance time, and write more cpu efficient scripts. Furthermore I imagine such a API would be extremely useful to internal development, it would at least reduce the chance of sloppiness.

Webxtending doesn't always mean providing a Javascript API though, it often simply means writing semantic code by using microformats, and structuring the markup in a logical manner, taking into account how others may want to change the UI, and making those changes as easy for them to make as possible. This means using the id attribute even when you don't need it, because others may, but it also means thinking carefully about every facet of the structure. XUL overlays used in Firefox extension development are a good example of this structural extendibility idea.

Webxtend is a gold standard quality requirement, if your website or browser extension is not webxtendable then it's not gold standard quality. =p

The Principle of JavaScript Illumination

Every web developer knows that their site should work when the site's users disables JavaScript, but I constantly find this principal is violated when it is simple thing to obey. When web UI developers violate this principal it shows an extreme laziness and a failure to understand good practices on their part; this can greatly worsen the user experience. So, I'd like to articulate what I'm going to call The Principle of JavaScript Illumination which is an idea I haven't seen articulated yet, but that everyone knows in their gut they should do, and yet I hardly ever see this principal adhered to in practice.

Definition

The Principle of JavaScript Illumination is a simple one, if some user interface element will not work when JavaScript is disabled, then have JavaScript add the element.

Implications

If you have a user interface (UI) element that uses JavaScript, then make sure there is a default functionality that will work when JavaScript is disabled. If the UI element cannot work at all without JavaScript, then you should make JavaScript add the element, this way if JavaScript is disabled then the user will not see UI elements that will not work, causing a bad user experience.

Examples

Facebook Chat

When you log in to Facebook with JavaScript disabled, the chat widget is displayed to you on the bottom right of the screen, but it doesn't do anything, it's completely useless to you and it's just in the way, so why the heck is it displayed to the user?

Kampyle

Kampyle provides some widget code for anyone to put on their site which adds a "Give Feedback" button to the bottom right of the user's screen, which the user can click on to give feedback for the site. The trouble is, when JS is disabled, or when the user uses NoScript to block assets from the kampyle.com domain, then the button doesn't work (see ROIRevolution's site for an example of this), so why the heck is it displayed to the user?

Conclusion

Be a good web citizen, and a smart web developer by obeying The Principle of JavaScript Illumination, because it's the right thing to do and because you're users will thank you for it.

Upcoming Jetpack Presentation @ VanJS

For those that are interested, I will be giving a presentation on Mozilla's Jetpack to the VanJS meetup group in Vancouver on May 19th. Click here for more information.

VanJS: Canvas and Jetpack

When
May 19th

Location
SFU Harbour Centre
515 W. Hastings St
Vancouver, BC V6B 5K3

How to find us
"Room 1600 is left from the main lobby, past the Terasen Theatre we used in March."

Agenda
Mozilla Jetpack extensions: Erik Vold
Canvas graphics: Dave Shea
Beers afterward

Using Web Workers Today

I did a little reading on Web Workers a few months ago, and I recently used them in a little test I was asked to perform, so I thought I would share what I've discovered since I don't see much in Google search results about how to use Web Workers in a cross browser fashion with graceful degradation.

Web Workers

For those of you that do not know what Web Workers are I suggest you read the Web Workers Draft Recommendation, but in brief they provide web developers with the ability to create thread-like operations.

This is obviously useful for long operations. The standard way of dealing with laborious tasks like these in the past was to split up the work with multiple setTimeout() calls.

setTimeout

Before Web Workers, setTimeout() had to be used to split up long operations in to multiple small operations, because you only had a single thread, so this had to be done in order to avoid having an unresponsive UI or triggering a unresponsive script warning.

Current Browser Support For Web Workers

Currently the latest versions of Firefox, Chrome, and Safari all support Web Workers; IE and Opera do not support Web Workers.

So how do you detect if a browser supports Web Workers programmatically? this is how:

if( Worker /*check for support*/ )
// Web Workers are supported
else
// Web Workers are not supported

Minor Note For Safari

While Safari supports Web Workers it requires that strings be used when passing messages, which is something that Firefox and Chrome do not require. Firefox and Chrome both stringify anything not already a string that is crossing the bridge to or from a Web Worker, but Safari does not do this, so you must. This is a simple thing to do, but one that you must remember, always use the JSON object to JSON.stringify when sending a message and JSON.parse when receiving a message (if web workers are supported, then so will the JSON object be).

Supporting Browsers That Do Not Support Web Workers

The biggest hurdle for most to implement Web Workers today is the fact that not all browsers support them, but the fact is that it is simple to degrade gracefully, thus allowing those users that are using browsers that support web workers to start reaping the rewards, and allowing you to improve your site and be prepared for when IE and Opera finally come around.

So what is the best way to handle the browsers that do not support Web Workers? well I see two options:

  1. Maintain a secondary script to be used when Web Workers cannot be, and add it to the page by creating a script element and appending it to the document.body.
  2. Make the Web Worker friendly to being used in a window scope instead of a Web Worker's scope so that it can be simply added to page like I describe in option 1.

Option 2 will be the better approach in most cases I suspect, because it means that two separate files with two slightly different methods of achieving the same task do not need to be maintained. In order to implement option 2 two there are some things to consider:

  • You cannot use functions like postMessage, onmessage, or importScripts while in the window scope.
  • You will need to split the work up with setTimeout (which is available in the Web Worker scope as well) to avoid an unresponsive UI and unresponsive script warnings.
  • You should assume that your Web Worker will be used in the window scope, so do not pollute your global scope.

There are a couple of ways to determine if you are not in a Web Worker's scope, as to avoid using the postMessage, onmessage, and importScripts functions (which are available to Web Workers) when your script is run in the window scope (postMessage has another purpose in the window scope). The first method is this:

if(typeof importScripts == "function") {
// web worker scope
}
else {
// not web worker scope, assume window scope
}

The other method is to check if you are in the window scope:

if(typeof window != "undefined") {
// window scope
}
else {
// not window scope, assume web worker scope
}

Or, combining the two methods above:

if(typeof window == "undefined" && typeof importScripts == "function") {
// web worker scope
}
else {
// another scope
}

These methods will allow us to avoid using postMessage, onmessage, or other methods we use while in the scope of a Web Worker.

To avoid polluting the global space normal tactics apply, I would simply suggest wrapping all of the code in an anonymous automatically executed function, like so:

(function(){
// this is an anonymous automatically executed function
})()

Putting these methods together, we would get web workers like so:

(function(){
var winScope = true;
if(typeof window == "undefined" && typeof importScripts == "function") {
// web worker scope
winScope = false;
}

if(!winScope) {
onmessage = function() {
postMessage("blah");
}
}
else {
alert("blah");
}
})()

Except that real Web Workers would do interesting things, and use setTimeout.

Making All Internal Link Clicks a Conversion

A common use case of Google Website Optimizer (GWO) is to test (in order to optimize) a page's ability to have a user click an internal link, I like to call this the internal pass thru rate of a page. Meaning the click event of any internal link on a test page will count as a conversion for the test. This is not the opposite of the bounce rate which it is sometimes mistaken for, because the pass thru rate is oblivious to the difference between first time visits and other visits. The pass thru rate is not the same as the click thru rate either, because the pass thru rate relates to visits and the click thru rate relates to impressions. This is usually desired either because you have no other conversion to track -- although time on page is always another option, but the results typically take longer to acquire -- or because you wish to optimize the bounce rate, and this is as close as you can get at the moment.

Google doesn't have any documentation on how to track all internal links on a page, but they do provide a page on how to track an individual link, which any novice JavaScript programmer can follow in order to track all of the internal links, by simply repeating the process for every internal link on the test page(s). The main problem here is that Google's process requires that the onclick attribute of every link be set to "return false", albeit this can be done via JavaScript, it is not desirable. Google Website Optimizer's Technical Lead Engineer, Eric Vasilik, explained Google's method in a blog post from August 2009, called "Tracking Outbound Links -- The Right Way", and I wrote a follow up post in December 2009, called "Tracking Outbound Links - The Really Right Way" in which I describe a better method which is slightly harder to implement but does not require any use of the onclick attribute.

If you are at least a novice JavaScript programmer that wants to measure the pass thru rate of a page, then you can probably implement Google's method or mine with relative ease after reading the blog posts I mentioned.

If you are not a novice JavaScript programmer, or simply want to save some time implementing this type of conversion over and over again, then I would suggest you take a look at the JavaScript click track library that I released in early December '09, because with this javascript library you could simply add the following code to your page:

clickTrackingLib.addMatches([{
match: clickTrackingLib.getMatchPreset( "all-internal" ),
trackingFunc: function(e, link){
var gwoTracker=_gat._getTracker("UA-XXXXXXX-X");
gwoTracker._trackPageview("/YYYYYYYYYY/goal");
}
}]);
clickTrackingLib.attachTrackingFunctions(null,99);

The above code will tag all non-rel-external links or links with the internal hostname on the page; for just internal hostname links replace "all-internal" with "internal-hostname". I would recommend that you wrap the above into a function though, to be run on the DOM ready event or page loaded event, with jQuery that would look like:

$(document).ready(function(){
clickTrackingLib.addMatches([{
match: clickTrackingLib.getMatchPreset( "all-internal" ),
trackingFunc: function(e, link){
var gwoTracker=_gat._getTracker("UA-XXXXXXX-X");
gwoTracker._trackPageview("/YYYYYYYYYY/goal");
}
}]);
clickTrackingLib.attachTrackingFunctions(null,99);
});

The first line in the code above will setup a function to be executed when the DOM is ready, and all of the page's links have been added. The second line is the first of the function the be executed on DOM ready, and it is adding an array of match objects to the global clickTrackingLib object provided by the click tracking library that I wrote. The following 5 lines define a single match object for the input array, which consists of a preset match function to match internal links (as I said already this preset can be changed, and you can also define a custom match function), and a simple tracking function. When clickTrackingLib.attachTrackingFunctions(null,99); is executed, links are tested against the match functions in the clickTrackingLib object's match object array, and where there is a match the associated trackingFunc function is made in to a onclick event listener for the matched link. As for the two inputs, the null means try all links, and the 99 means use a 99 millisecond delay.

At this point you might be wondering, what if the page has dynamic content, which is changed via ajax, well in that case you can round up the new link(s) in to an array and run the clickTrackingLib.attachTrackingFunctions(links, delay) function again like so:

clickTrackingLib.attachTrackingFunctions(newLinksArray,99);

clickTrackingLib.attachTrackingFunctions(links, delay) will also accept a single link.

Greasemonkey Optimization: Convert2RegExp

Over the last week I've been spending a great deal of time looking over the Greasemonkey and Webmonkey source code, both because I want to understand both code bases more, but also because I'm interested in Firefox extension internals in general. While looking through these two code bases I saw a common file which could be optimized. This file was the convert2RegExp.js file, which looks like it came from Adblock at some point, at least in part. In fact I saw a number of changes that I could try in order to speed up the function, so I decided to time them all.

Test Factors

Factor I: Check for /\.[^\.ld]*t[^\.td]*l[^\.lt]*d/ in pattern string character loop

The first thing I noticed was that the regular expression that checks the pattern string for a ".tld" string was being run on every pattern input, this seemed obviously bad to me since there was a loop prior to the regular expression which runs through the pattern string's characters, so why didn't that loop at least check for the ".tld" substring first? the check could be as simple as making sure all of the required letters exist in the string first, or make sure that the ".tld" substring, exactly, is in the pattern string, or what I found to be the best way was to make sure the regular expression /\.[^\.ld]*t[^\.td]*l[^\.lt]*d/ matched the pattern string via the character loop through the pattern string. The average cases and best cases will go much faster despite the fact that the latter case would be matching some pattern strings that following tld regular expression (that is already in convert2regexp) would not match, thus just adding work in this case, and making the worst possible case even slower.

Factor II: Cache tldStr and tldRegExp

The convert2RegExp( pattern ) function creates the tldRegExp and tldStr from literals on every execution! that might be a faster operation I thought, but I expected it to be slower than simply looking up the value of a variable when I timed it, and even though I haven't figured out how to test the memory consumption yet, I expect creating a large string from a string literal over and over again would increase the peak memory usage, and thus the garbage collector pause time as well. So, caching the tldStr and tldRegExp seemed like it would be a small win.

Factor III: Use array.push()/array.unshift() and array.join() instead of +=

From what I've read about Firefox 3.6 the += operator in loops is optimized to use a single StringBuffer, but there were a few += outside of the loop, and I figured some people will probably use versions of Firefox < 3.5 for some time to come still, and using an array there would certainly improve/decrease the peak memory usage. I didn't know what the affect on performance would be, but this change is commonly said to be the better approach for JavaScript in the past to present, mainly because of the memory issue. Furthermore, the more memory that is used, the more work there is for the garbage collector to deal with, which means your computer is even slower, and that time is hard to measure. I do know that a new feature to Firefox 3.6 is that the garbage collector frees the memory in a new thread, which means that older versions of Firefox did not, and that means that the chances of pauses were even greater. For more reading on these changes I am mentioning in Firefox 3.6 please read this article.

The Tests

Description

In order to test the factors listed above I knew I needed a number of different versions of the convert2RegExp function, but the other piece I needed was a collection of pattern strings to test. I made the different versions of convert2RegExp easily, but when it came to making the pattern set(s) to test I had to do some more thinking.

Test Pattern Sets

I may not have made the best choice, but I decided to use two pattern sets:

  1. Pattern Set 0: 3/50 patterns use the magic tld expression, 2/50 do not use the tld expression, but match /\.[^\.ld]*t[^\.td]*l[^\.lt]*d/
  2. Pattern Set 1: 2/50 patterns use the magic tld expression
In retrospect I think testing an even worse case might be advantages, although I don't suspect the tld expression is used very often. It's hard to say however, I would like to see an audit of userscripts.org, but even with that it'd hard to know what the average case is for all Greasemonkey users, even when you take the install counts from userscripts.org into account, although all of that perspective would be nice to have.

I am an avid user of Greasemonkey and I write quite a few userscripts, and I find that in practice that there are very few times when I would need to userscript to use the magic tld expression, so my feeling is that the ratio is probably closer to 1 tld pattern per 100 or more.

Test Pages/Versions

I decided to run my tests of the different factors listed above for FF3.5/FF3.6 on WinXP, OSX, and Ubuntu (only FF3.5). The test pages worth pointing out are:

  • Original
  • Alternate 3: test of only factor I
  • Alternate 5: test of only factor II
  • Alternate 6: test of factor II + minor change to return a value asap.
  • Alternate 11: test of factor I + II, uses array.unshift() and array.join(), and returns a value asap
  • Alternate 12: test of factor I + II, uses array.push() and array.join(), and returns a value asap
  • Alternate 13: test of factor I + II, and returns a value asap
  • Alternate 15: test using array.unshift() and array.join() as only change

Test Results

Here are the tests I ran and the results I record (the links are to published google docs spreadsheets, all values are in seconds):

AMD 2.21Ghz, DDR2, WindowsXP

Intel Duo 2.0Ghz, DDR3, Mac OSX

Intel Duo 2.0Ghz, DDR3, Windows XP

Intel 2.0Ghz, DDR, Ubuntu

Each test was using a version of convert2RegExp, on a set of 50 patterns, 2500 times.

Results

  • In all cases alternate 3 was faster than the original.
  • In all cases alternate 5 and 6 were faster than the original.
  • In all cases alternate 6 seemed to be slightly faster than 5.
  • In all cases alternate 15 is much faster than the original for FF3.6, and slightly slower for FF3.5.
  • For FF3.5 alternate 13 > alternate 12 ~= original ~> alternate 11
  • For FF3.6 alternate 11 > alternate 13 > alternate 12 > original.
Although for FF3.5 we know that alternate 13 is a bad choice because it uses the += operator which result in O(N^2) characters copied, so we can't use that in my opinion. The final choice has to be between alternate 11 and alternate 12.

This is where I need your help, I have no idea why using array.unshift() is so much faster in Firefox 3.6, and taken that it is, and that the majority of Greasemonkey users will be using the latest version of Firefox, should we use array.unshift() and not array.push()?

Tweet Me!

Tracking Outbound Links - The Really Right Way

About 5 months ago Eric Vasilik wrote a post on his GWO Tricks blog about Tracking Outbound Links -- The Right Way which was ment to point out a solution for the problem with the technique outlined in the Analytics Help Center article called "How do I manually track clicks on outbound links?", is that it suffers from a Race Condition which may mean the tracking doesn't take place. If you haven't read Eric's article, please do.

Well as readers of my blog would know, I recently wrote a JavaScript click tracking library which can be found at GitHub here. In the blog post I mention that I implemented Eric Vasilik's "Right Way" to track links, but today I started thinking about this some more.

I decided to do some searching on how to cancel a click event, and I found a great old blog post from 2006 by Ryan Campbell pretty quickly which mentions a method implemented by Prototype called Event.stop(). So I decided to dig in to the Prototype code to see what Event.stop() did exactly, so I could extract it, and I found that it does two things, one is to stop the event propagation, and the second is to stop the default behavior for the event. At the end of the post Ryan said that it not work for Safari 2.0.3, which is why it could not be relied on at the time, but today Safari 2.0.3 is dead, and I tested Safari 3 out which works. In fact I decided to do some PPK style testing and try test cases on every browser I could.

After seeing that Event.stop() had two purposes I wanted to find out why this was done, and found this documentation page for Event.stop(), which says this was done "because stopping one of those aspects means, in 99.9% of the cases, preventing the other one as well", but in the case of simply click tracking we don't really want to stop the event propagation, we just want to stop the default action from being triggered eventually. So here is what my update to Eric's example looks like:

<a id="example" href="http://www.example.com">Click me</a>
<script type="text/javascript">
function doGoal(e){
if(!e) var e = window.event;

var targ;
if ( e.target ) targ = e.target;
else if ( e.srcElement ) targ = e.srcElement;
// Safari..
if ( targ.nodeType == 3 ) targ = targ.parentNode;

setTimeout('document.location = "' + targ .href + '"', 100);

try{
var pageTracker=_gat._getTracker("UA-123456-1");
pageTracker._trackPageview("http://www.example.com");
}
catch(err){}

if (e.preventDefault) e.preventDefault(); // w3c
else e.returnValue = false; // for ie
}
if ( document.body.addEventListener ) {
// w3c
document.getElementById('example').addEventListener( "click", doGoal, false );
}
else if ( document.body.attachEvent ) {
// ie
document.getElementById('example').attachEvent( "onclick", doGoal );
}
</script>

To try the code above see the test page here. I have tested this out on IE6+, FF2+, Opera9+, Safari for the iPhone OS 3.0, Google Chrome, and Safari3+ on MacOSX and WindowsXP and they all work, so I am pretty confident that this is going to work for something like ~99% of web users today, and since it would not error even for a user using Safari 2 (which I wasn't able to test), and Safari 2 is so slow, there is a good chance the user would still be tracked anyhow.

If anyone else could try this out on some other browsers at let me know what they find good or bad that would be nice so that I can add them to the list above. The best way to test the test page is to comment out the setTimeout line, and make sure that clicking the link doesn't do anything.

The beautiful part about this method is that it is totally unobtrusive JavaScript code, and will work even if you are using the onclick attribute for other site functionality (even though you shouldn't ever use the onclick attribute).

Merry Clicking!

P.S. The Click Tracking JavaScript Library has been updated to use this really right method, check it out if you haven't already!

Click Tracking JavaScript Library Now Available

Purpose

To help web publishers easily track link clicks the correct way, across browser platforms, with tools like Google Analytics (GA) and Google Website Optimizer (GWO).

Typically a web publisher will want to do something like track all external links on a website with GA, setup a GWO test where the conversion is a click through, or do both on the same page for a few pages of their site. This javascript library was designed to make tasks such as these simple.

About

clickTrackingLib

Adding the click-tracking-lib.js or the click-tracking-lib-with-presets.js to a web page provides you with a clickTrackingLib javascript object. Once you provide clickTrackingLib with some match objects, you can then have clickTrackingLib scan a single, set, or all document links to determine if the link(s) should have tracking functions applied to it or not, and do so if needed. If one or more tracking functions are applied to a link, then a delay function will be applied to the link (this can be disabled too of course, and the delay can user defined but the default is 99 ms).

The Delay Function

The delay function is meant to delay the user from being redirected to a new page for just a bit to allow time for say a Google Analytics image request to complete, and avoid being canceled by the user's browser. It can be disabled, but it is added by with a 99 sec delay by default, which can be customized, as the very last onClick event listener, after all of the desired provided Match object trackingFunc's are applied.

The delay function technically only sets a timeout to redirect the user after x ms, but in order for the delay to work the link's default functionality, namely redirecting the user, needs to be disabled, if the link doesn't just open in a new tab (target="_blank" and target="_new" are checked for). To disable the default functionality the link's onclick attribute must be set to onclick="return false;" which I figured should be fine because all well made websites won't use that attribute except to make it equal to "return false;" anyhow. If your site is not well made, then you should think about fixing it or having it fixed for you, but you can still use this library by simply not using the delay function and implementing it by some other means.

Presets

There are a number of presets available if you use click-tracking-lib-with-presets.js or click-tracking-presets.js; presets are predefined match functions for common use cases, such as matching all internal links, or external links, or download links. They can be used as they written, you could cut out the ones you won't use, or simply use them as examples when you define your own custom match objects.

The can be accessed from the clickTrackingLib.getMatchPreset( name ) method. The possible name values and the meanings behind them are as follows:

  • 'rel-external': matches rel-external links
  • 'external-hostname': matches external hostname links
  • 'all-external': matches all rel-external and external hostname links
  • 'filetypes': matches file names: (docx*|xlsx*|pptx*|exe|zip|pdf|xpi|rar|xls)
  • 'non-rel-external': matches non-rel-external links
  • 'internal-hostname': matches internal hostname links
  • 'all-internal': matches non-rel-external links or internal hostname links

Match Objects

Any object that has a 'match(link):boolean' method and 'trackingFunc(event,link):void' method defined.

match(link):boolean

This method will take a link element as input, run some test on it and return true or false, if true is returned then the Match object's trackingFunc will be added to the link.

trackingFunc(event,link):void

This method will be provided with two input values; event is the click event object, and link is a reference to the link element. You can obtain a reference to this from the event object, but there is some cross browser logic you would need to implement, so I thought a direct reference to the link would be handy. The function should not return anything.

new clickTrackingLib._clickTrackingLib();

If you want to create multiple clickTrackingLib objects, that contain different sets of match object arrays, then you need to create a new one, like so:

var myNewClickTrackingObj = new clickTrackingLib._clickTrackingLib();

This will give you a new object, myNewClickTrackingObj, which is like clickTrackingLib in all but two ways. First myNewClickTrackingObj will not have a _clickTrackingLib() method, and second it will not have a getMatchPreset() method, even if clickTrackingLib.getMatchPreset() was defined. This is because you don't need a bunch of objects in memory with those two methods, only one, which is the singleton clickTrackingLib object.

How To Use

  1. Download either click-tracking-lib-with-presets.js or click-tracking-lib.js (see ABOUT fore more information) from the project repository at GitHub.
  2. Minify it with one of the following options:
  3. Upload the minified script to your site.
  4. Add <script src=".." type="text/javascript"></script> for the script to the desired pages.
  5. Write some code:
    • define some match objects (just an object with a match method and trackingFunc method)
    • Add match objects to your clickTrackingLib object
    • Call the clickTrackingLib.attachTrackingFunctions( links, delay ) when desired.
      • links: can be a single anchor element, an array of anchor elements, or falsely so that the default is used, which is document.links.
      • delay: should be a positive integer or falsey, in the latter case no delay function will be added to the links scanned, in the former case a delay function will be applied with the specified delay value.

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Greasemonkey Tip: Adding CSS With GM_addStyle

Adding style to a webpage with Greasemonkey is extremely easy, but I have noticed a lot of userscript code that either ignores the GM_addStyle( css ) api method, or doesn't use E4X which would save the author's time typing, and save the reader's time reading. So the following are some tips when adding CSS to a webpage with Greasemonkey.

Tip 1: Use GM_addStyle( css )

Don't add multiple style attributes, don't use that code you have that adds a style tag to the page, use the built-in GM_addStyle( css ) api method; usually you should only need to call this method it once.

Tip 2: Use E4X

Typically when your adding css to a page, there are quite a few lines, and you don't want to escape every newline character, or join a bunch of partial strings together; the simplest way to go is to use E4X like so:

GM_addStyle((<><![CDATA[
   body { color: white; background-color: black }
   img { border: 0 }
   .footer {width:875px;}
]]></>).toString());

Greasemonkey Tip: Simulating a click on a DOM element without the click() method

While I was working on today's userscript for Google Reader I had to clone a node, and when I did that the mouse events were not part of the clone, so the clone wasn't really a clone..

I thought about it for a moment and decided to simulate a click of the original node when the clone was clicked, but the problem was that I had relied on libraries for this in the past, which is a good idea in general, but I didn't want to add code that is meant for other browsers to my userscript. So I did some searching, and didn't find any results that helped me at all after > 1 hours. So after I had it with searching, I took a look at the jQuery code, and got lost, then switched to the YUI 3 Event library code and found my answer. So I thought I would put it on the web for the next guy.

Simulating a click:

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